Timelines: simplifying the programming of lag compensation for the next generation of networked games
| dc.contributor.author | Savery, Cheryl | |
| dc.contributor.author | Graham, T.C. Nicholas | |
| dc.date.accessioned | 2015-08-14T17:19:11Z | |
| dc.date.available | 2015-08-14T17:19:11Z | |
| dc.date.issued | 2012 | |
| dc.description | In Multimedia Systems. | |
| dc.description.refereed | Yes | |
| dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/31483 | |
| dc.identifier.uri | http://hdl.handle.net/1880/50947 | |
| dc.title | Timelines: simplifying the programming of lag compensation for the next generation of networked games | en_US |
| dc.type | unknown |
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