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SPINALTAP: AN ARCHITECTURE FOR REAL-TIME VERTEBRAE DRILLING SIMULATION

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This report describes the implementation of the SpinalTap virtual spinal surgery simulation system. The goal of the system is to simulate drilling into vertebrae. Two methods for reconstructing a vertebrae from CT scan data are presented. Several models of an L3 vertebrae are reconstructed with varying results. An architecture for real-time high speed decimation of point volumes is explained and implemented. Simulations performed with test data show collision testing rates of over 400Hz on current PC hardware.

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