Strung Out: Printable Strings in Atari 2600 Games
| dc.contributor.author | Aycock, John | |
| dc.date.accessioned | 2014-08-14T16:23:04Z | |
| dc.date.available | 2014-08-14T16:23:04Z | |
| dc.date.issued | 2014-08-14 | |
| dc.description.abstract | This report documents the raw findings from an exhaustive (and exhausting) analysis of a large corpus of Atari 2600 games to find printable strings. While similar efforts have been conducted before [3], this is the most extensive survey so far, to the best of our knowledge. We intend to analyze these results from a higher-level viewpoint later, but this report serves as a permanent record of the data and the methods we used to acquire it. | en_US |
| dc.description.refereed | No | |
| dc.identifier.department | 2014-1062-13 | |
| dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/30298 | |
| dc.identifier.uri | http://hdl.handle.net/1880/50203 | |
| dc.language.iso | eng | |
| dc.publisher.corporate | University of Calgary | |
| dc.publisher.faculty | Science | |
| dc.subject | Atari | en_US |
| dc.subject | games | en_US |
| dc.subject | strings | en_US |
| dc.subject.other | Printable Strings, Atari 2600 games | en_US |
| dc.title | Strung Out: Printable Strings in Atari 2600 Games | en_US |
| dc.type | technical report | en_US |
| thesis.degree.discipline | Computer Science | en_US |