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Real-Time Hand Posture Recognition Using a Range Camera

atmire.migration.oldid1586
dc.contributor.advisorLichti, Derek
dc.contributor.authorLahamy, Herve
dc.date.accessioned2013-10-03T14:54:39Z
dc.date.available2013-11-12T08:00:20Z
dc.date.issued2013-10-03
dc.date.submitted2013en
dc.description.abstractThe basic goal of human computer interaction is to improve the interaction between users and computers by making computers more usable and receptive to the user's needs. Within this context, the use of hand postures in replacement of traditional devices such as keyboards, mice and joysticks is being explored by many researchers. The goal is to interpret human postures via mathematical algorithms. Hand posture recognition has gained popularity in recent years, and could become the future tool for humans to interact with computers or virtual environments. An exhaustive description of the frequently used methods available in literature for hand posture recognition is provided. It focuses on the different types of sensors and data used, the segmentation and tracking methods, the features used to represent the hand postures as well as the classifiers considered in the recognition process. Those methods are usually presented as highly robust with a recognition rate close to 100%. However, a couple of critical points necessary for a successful real-time hand posture recognition system require major improvement. Those points include the features used to represent the hand segment, the number of postures simultaneously recognizable, the invariance of the features with respect to rotation, translation and scale and also the behavior of the classifiers against non-perfect hand segments for example segments including part of the arm or missing part of the palm. A 3D time-of-flight camera named SR4000 has been chosen to develop a new methodology because of its capability to provide in real-time and at high frame rate 3D information on the scene imaged. This sensor has been described and evaluated for its capability for capturing in real-time a moving hand. A new recognition method that uses the 3D information provided by the range camera to recognize hand postures has been proposed. The different steps of this methodology including the segmentation, the tracking, the hand modeling and finally the recognition process have been described and evaluated extensively. In addition, the performance of this method has been analyzed against several existing hand posture recognition techniques found in literature. The proposed system is able to recognize with an overall recognition rate of 98% and in real-time 18 out the 33 postures of the American Sign Language alphabet. This recognition is translation, rotation and scale invariant.en_US
dc.identifier.citationLahamy, H. (2013). Real-Time Hand Posture Recognition Using a Range Camera (Doctoral thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca. doi:10.11575/PRISM/27545en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/27545
dc.identifier.urihttp://hdl.handle.net/11023/1119
dc.language.isoeng
dc.publisher.facultyGraduate Studies
dc.publisher.institutionUniversity of Calgaryen
dc.publisher.placeCalgaryen
dc.rightsUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.
dc.subjectRemote Sensing
dc.subject.classificationHand Posture Recognitionen_US
dc.subject.classificationReal-timeen_US
dc.subject.classificationRange Cameraen_US
dc.subject.classificationAccuracy Assessmenten_US
dc.titleReal-Time Hand Posture Recognition Using a Range Camera
dc.typedoctoral thesis
thesis.degree.disciplineGeomatics Engineering
thesis.degree.grantorUniversity of Calgary
thesis.degree.nameDoctor of Philosophy (PhD)
ucalgary.item.requestcopytrue

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